How do you fly in Super Mario Sunshine?

Super Rope Jump: When hanging from a rope, press the R Button to start spinning around it. If you hit the A Button during this spin, you will let go and be propelled in whatever direction you were headed. This jump can send you flying but is very hard to control.
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How do you get to the airstrip in Super Mario Sunshine?

After Shadow Mario floods Delfino Plaza, a man in a boat along the west docks of Delfino Plaza will offer to take you back to the Airstrip for 10 Coins. Return to the cabana whose doors you blew open when collecting the red coins, and melt the ice cube to reveal a Blue Coin.
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How do you double jump in Super Mario Sunshine?

Double Jump - Press A just as Mario touches the ground from another jump. The Double Jump goes even higher and farther. Triple Jump - Press A just as Mario touches the ground after a Double Jump. Mario will do flips in the air this time and go even higher and farther than before.
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What does Z button do in Super Mario Sunshine?

The ZL and ZR buttons act as the Z button from the N64, which allows you to duck, crouch, and perform other moves like the long jump and ground pound. This is also true for jumping, punching, kicking, and swimming, now you can use A or B to jump and swim.
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Does Mario have a plane?

The Toad Express is a pink plane used by Peach, Mario, Toadsworth, and some Toads to fly to Isle Delfino in Super Mario Sunshine.
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Super Mario Sunshine - Complete Walkthrough (100%)



How do you fly a Mario Cape?

To fly with the cape, you must run (holding the B button) for a sufficient distance (about the length of the screen) and then jump into the air. Mario will climb for a short duration, but in order to continue flying, you must hold the B button and rock Mario back and forth using the right and left buttons on the D-Pad.
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What does the M mean on the map Mario Sunshine?

In the beginning of the game, a black M Graffiti appears behind the red dot that represents Delfino Plaza, signifying Shadow Mario's negative influence on the island.
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What is ZL on Super Mario?

Ground-Pound Jump. ZL (in midair), B (when you hit the ground) Long Jump.
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Why is there no long jump in Mario Sunshine?

The long jump mechanics were removed from Super Mario Sunshine which was used in Super Mario 4. Along with that, crouching is also not possible since the FLUDD is always strapped to the back of Mario. With the old move gone, long jump can't be done like before but there is a new move now which performs the same.
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How do you go back in the air strip in Super Mario Sunshine?

The only way to go back to the Delfino Airstrip is by chasing down Shadow Mario in every world, which always takes place in the seventh episode. Once you finally complete this task, Delfino Plaza will flood with water, prompting you to go to the Corona Mountain stage.
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What to do once you have 50 shines?

There are a total of 120 Shine Sprites in Super Mario Sunshine. You'll only need to collect 50 Shines to "beat the game." Collecting all of them will earn you a different ending and of course, bragging rights. You can check your progress by clicking on the Shine Sprite on the map screen.
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How do you unlock Corona Mountain?

To unlock Corona Mountain, players must beat the Shadow Mario boss fights in each of the game's seven worlds. In other words, start and complete the seventh level in each of the game's seven worlds.
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What happens when you get 120 shines?

You don't need 120 Shines for that. You get it after just completing the game, regardless of how many Shines you've got. you will just get an ending screen featuring every character in the game when you've collected 120 shines. that's all.
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What does Yoshi do in Mario Sunshine?

In Super Mario Sunshine, Yoshi is used for spitting out the juice that will melt away certain barriers hidden around Isle Delfino. The only issue here is that Mario will need to save Yoshi before he can ride him.
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Will there be a Super Mario Sunshine 2?

Super Mario Sunshine 2 is the sequel to Super Mario Sunshine that released for the GameCube in 2004. It featured the same gameplay as Super Mario Sunshine, it even takes place in Isle Delfino like the first game.
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How can Mario jump so high?

In fact, if Mario were on Earth, his strength would allow him to jump higher than 90 feet. To achieve that kind of height, he would have a liftoff speed of more than 50 mph! Mario's jumping ability does slightly vary between different games, so gravity's force will also vary.
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How do you Ground Pound in Super Mario Sunshine?

Ground Pound: From any jump, hit the L Button, and you will come crashing down to earth. This is used to defeat enemies, smash crates, flip gates, and all sorts of other things. Also, you never take damage from a ground pound, so if you are falling from a high place, just hit the L Button.
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What is Mario jump?

Jump is a move from the Mario series. This move is easily recognizable to all, even to people who have not played any of the games. It elevates a character temporarily into the air from the ground. In the platformers, the player can break and activate blocks by hitting them from underneath during a Jump.
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How do you use the wings in Super Mario World?

Yoshi's Wings, also named Wings or Warp Wings, are a power-up item from Super Mario World. When Mario or Luigi picks up this rare item while riding a Yoshi, the latter turns into Winged Yoshi, and they both enter Coin Heaven.
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