How do I turn off Forcefields in Mariposa?
IIRC the force fields can be shut down by using science or repair on the emitter, or maybe the field itself.How do you destroy the Mariposa military base?
To destroy the base, use the control computer to activate the self-destruct. This can be accomplished by blowing up the computer with explosives (300 second countdown with alert active). The computer can also be hacked by using Science or the security card swiped off the technicians.How do you open the military base in Fallout 1?
To get in the base you either have to pick the lock on the door, or the mutant standing closest to the door should have dropped a tape with a passcode to the door on it.What does the Geiger counter do in Fallout 1?
The Geiger counter is an essential tool for surviving in the wasteland, allowing the user to monitor the ambient radiation and their own rad count.What does the radio do in Fallout 1?
The radio has two uses in the game: It can be used at the Mariposa Military Base entrance to trick the super mutants into sending reinforcements away from the base, leaving just one super mutant between the Vault Dweller and the base entrance.Fallout 1 Force Field Emitter Maze Pt38
What does the motion sensor do in Fallout 1?
The motion sensor is an usable item in Fallout and Fallout 2 that detects the movement of biological material over a distance of meters using a tuned radar device.How do I get to the gun runners in Fallout 1?
From what I recall, you need to go to the Boneyard and head east past the deathclaws (exit sector to the east). The next sector should be the gun runners, and they have a base that's surrounded by a moat of toxic green sludge.How do I get rid of radiation in Fallout 1?
Notes
- Radiation can be healed by RadAway.
- Rad-X and Vault City Inoculations can modify one's Radiation Resistance.
What does the bag do Fallout 1?
Characteristics. A bag can be used to organize the contents of the player character's inventory. It can contain any items that total less than about 20 lbs, but cannot contain larger items such as armor.How do you get Tandi as a companion?
Temporary companionsTheir location is next to their names, while the requirements are listed below their names. After passing one week of in-game time, the Vault Dweller must return to Shady Sands and initiate the quest Rescue Tandi from the Raiders. She will automatically join once she is freed from her jail cell.
Can you save Jon Zimmerman?
Although extremely difficult, it is possible to prevent Zimmerman's death at the hands of the Regulators: Prior to initiating the conversation with Zimmerman to expose the Regulators, position the Vault Dweller between Zimmerman and his Regulator Bodyguard As soon as the conversation ends, enter combat mode.How many Deathclaws are in the Boneyard?
Three deathclaws can be found on the surface and will respawn one in-game hour after death if the area is re-entered.Where is the mother Deathclaw in Fallout 1?
The mother deathclaw located in the basement of the deathclaw warehouse in the Boneyard has 320 HP and grants 1500 XP.What is the best weapon in Fallout 1?
The best weapon in the original Fallout, the Turbo Plasma Rifle is far and away the strongest single-shot gun in the game. Using microfusion cells and costing a measly 4 Action Points, this rifle is extremely useful in taking down powerful enemies at any stage in the game.What is the best energy weapon in Fallout 1?
The Plasma Rifle is fantastic if you have the strength to wield it, it's the best weapon in the game.How heavy is power armor fallout1?
The T-45d has a consistent weight of 45lbs throughout 3 and NV. T-51b weighs 85lbs in Fallout 1 and 2, but only weighs 40lbs in 3 and NV.Where can I get a stealth boy in Fallout 1?
The Cathedral Tower (all floors) - on nightkin sentries. Cathedral lair level 3 - in a locker.What do first aid kits do Fallout 1?
Similar in nature to the doctor's bag, the first aid kit has items to help the user treat wounds and damage. Physically, the kit is a weathered white box with a lock, red outlines on the lid and chest, and a red cross on the top.Are all Fallout songs real?
Yes, every song used in Fallout is a real song. Except the songs sang by Magnolia in the 4th game.Why does Fallout have old music?
The setting's tech advanced, but it was culturally frozen in the late 50's-early 60's. That's why all the music in the game is from that time period. The basic culture never changed, and since music is part of culture, the music didn't change either.Can you sleep with Tandi?
No, you cannot "shag" Tandi. Even with high speech check, and a suggestive option, all you can get from her is: "I'm not that kind of girl, mister!
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