Can you move 1 in Trouble?

1. On your first turn, you must pop a number 6 to move one of your pegs out of HOME and into START on the playing track. You pop only once. If you do not pop a 6 on your first turn you cannot move any of your pegs and must wait until your next turn to try again.
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What does the number 1 mean in Trouble?

The red 1 means everyone else gets to take out 1 peg. You do nothing and your turn is over. If you land on the XX you go again, if you roll a 6, you go again.
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Can you move if you pop a 1 in Trouble?

Winning the Game

If you roll a higher number, then you can't move your piece, and your turn is over. Pegs in the Finish section of the gameboard are also safe from other players' pegs, because other players can't move into their opponents' finish line.
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When can you move in Trouble?

Trouble game rules state to move your pieces from Home to Start, you must roll a 6. If you do not roll a 6, and no pieces are in play (all pieces are still on your “Home”), then your turn is over.
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What are the rules for Trouble game?

Each player selects 4 pegs of one color and places them in the matching color HOME. If only two people are playing, each can play with two sets of pegs if desired. Who Starts the Game: Each player rolls the die by pressing the POP-O-MATIC once, then letting go. The player who pops the highest number goes first.
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Moby - Trouble So Hard



What happens when you land on Double Trouble in Trouble?

In Trouble, players may only get one extra move on any given turn. If you land on a Double Trouble space by any number, you take one additional turn. Happy gaming!
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How do you play pop up game on Paw Patrol?

Each player picks a Paw Patrol pup to play (Chase, Marshall, Rubble, or Skye) and places their 4 colored movers on their corresponding Start spaces. Press down on the Pop Up centerpiece to “roll” the die, and then move one or more of your movers clockwise around the board. But watch out!
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What is the Genie for in frustration?

The introduction of the 'Genie' also sees the addition of the Genie die. A 6 sided die, of which one side is a genie on a green background, one side on an orange background, and the other four are blank. Roll green and you can take the genie from wherever it is, becoming immune to having a pawn taken back to the start.
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How do you play popping movers?

Before a player can move a playing piece out of his corner, he must first pop a “6”. He then moves a playing piece onto his “arrow” space, immediately takes another pop and may move this or any of his other playing pieces already in play, the number of spaces popped. All moves must be clockwise around the board.
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What's the difference between Trouble and sorry?

Trouble has a similar objective to Sorry but is based solely on chance. The objective is for players (two to four at a time) to roll or 'pop' the dice and be the first to move all four of their colored pawns around the board.
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Why is the number one red in the game Trouble?

In our game of Trouble, rolling a 1 meant that the other players could bring a piece out of home but it doesn't affect the player that rolled.
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How do you play chuckle and roar pop it?

Players will take turns to choose one row and POP as many bubbles as they want (in that row only). 3. The next player will choose any one row that has any unpopped bubbles and POP as many as they want in that row only.
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When was the game Trouble invented?

Trouble was developed by the Kohner Brothers and initially manufactured by Irwin Toy Ltd., later by Milton Bradley (now part of Hasbro). The game was launched in America in 1965.
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Why is the game called Trouble?

At Board Game Central they describe trouble as what you are in when an opponent that you have sent back to home gets out and comes after you (as in… uh oh. You shouldn't have done that. You're in trouble now).
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Can you move more than one peg in Trouble?

On your first turn, you must pop a number 6 to move one of your pegs out of HOME and into START on the playing track. You pop only once. If you do not pop a 6 on your first turn you cannot move any of your pegs and must wait until your next turn to try again. 2.
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What does Double Trouble mean?

a situation in which there is twice the number of problems that usually exist: Having twins usually means double trouble for the parents.
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